Boutique private video-game rooms · Console & PC

Four private gaming rooms, one evening behind closed doors.

an evening behind closed doors.

A members-quiet club of four closed rooms where you come to play video games with the people you like. Console and PC in each, your own sound at the door, and service that comes only when you call for it. Pick a room, book by the hour or the evening, and let the corridor go quiet.

The rooms

Rooms numbered I through IV

read them like pages from a small catalogue.

Room I at VELVT — a private party lounge with a semi-circular sofa and warm brass detailing

Room I — The Sofa Room

Up to six guests

$65 per hour

  • Console and PC, side by side
  • Your own sound, closed at the door
  • Semi-circular sofa, low brass lamps

Room II — The Pair

Two guests

$45 per hour

  • Console and PC for two seats
  • Warm light, quiet corridor
  • A small table for whatever you order

Room III — The Long Table

Four to six guests

$60 per hour

  • Console and PC, room to swap seats
  • Your own sound, held inside the walls
  • Deep chairs for a long sitting

Room IV — The Single

One guest

$35 per hour

  • Console and PC for one long evening
  • The lowest light of the four
  • Complete quiet, door closed

Booked by the hour, two-hour minimum. Reserve the whole evening — a set four-hour sitting — from $180. Take all four rooms for a private group buyout from $600. Console and PC titles, your own sound, and quiet service on call are included in every rate.

Evenings

Three ways to spend the night

choose the shape, we set the room.

  1. An evening for two

    A closed room for a pair — console on one screen, PC on the other, and a small table between you. Order to the door when you like it; nobody passes through.

  2. A company of up to six

    The larger rooms hold your circle without pressing anyone into a corner. Swap seats, hand off the controller, keep the sound to yourselves. The corridor stays quiet on both sides of the door.

  3. A quiet single evening

    One guest, the lowest light, the door shut. Room IV is kept for the night you would rather play alone — no shared table, no passing traffic, only the game and the lamp.

An intimate solo premium suite at VELVT in low light, arranged for service on call

Service on call

A single button by the door

we come when you ask, and not before.

  • Drinks to the door — press once and a tray is brought to the room, not carried past it.
  • Change the game — swap the console title or load something else on the PC without leaving your seat.
  • Extend the hour — if the evening runs on, add another hour from where you sit.
Reserve a room

House notes

How the evening keeps its calm

a short etiquette, quietly kept.

Privacy first

Your room is yours for the evening. Staff enter only when you call, and the door stays closed between visits. What happens in the room stays in the room.

Reserve ahead

Rooms are held by request, not by walk-in. Tell us the night, the room, and how many are coming, and we confirm before you arrive.

Quiet in the corridors

Sound belongs inside the rooms. The corridor between them is kept low so every evening hears only its own room.

Order to the door

Anything you need arrives on a tray to your threshold. No open floor, no shared bar — the service comes to you and steps back out.

Reservations

Reserve a room

tell us the night and we hold the door.